This is a sheet of six rows with three different battle poses of three frame animation each (total 9圆 cells) that is only used in sideview battles and nowhere elseīoth 1&2 have their templates and explanations in the help file you can use it for other behaviours, but in those cases you as the developer are required to change the sprite (remove the walking sprite, add behaviour sprite) in correct situations, and it will be your eventing that controls the behaviour - there is no automatic behaviour other than walking You need to understand how the RPG-Makers handle sprites first as there are three possibilities:Ī map sprite is always 3x4 cells, 3 frame animation on 4 directions.īy default this is used for walking.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |